Wolverine: The Long Night
A long drive for work today meant I could finally listen to the Wolverine: The Long Night podcast produced by Marvel and Stitcher. It’s really, really good.
Continue readingA long drive for work today meant I could finally listen to the Wolverine: The Long Night podcast produced by Marvel and Stitcher. It’s really, really good.
Continue readingI’m presenting at a new games conference for interactive narrative, adventure games, and interaction fiction.
Continue readingFor your sins, I played Follow JC Go, a location based game where you walk around collecting Catholic saints and biblical figures.
Continue readingI don’t really do New Year’s resolutions but a resolution I quietly made for myself this year was to get out and participate in more unusual experiences. To start, I booked a ticket for a Time Travel Tour at the Peale Center which from a quick read, seemed to be an escape room-esque experience.
Continue readingA weird day ending with the striking performance piece, As Far As My Fingertips Take Me.
Continue readingOver 80 authors, including myself, joined in a massive project in tribute to the 10th anniversary of Anchorhead, a seminal work of interactive fiction.
Continue readingEver on the hunt for interesting location-based gaming I came across a new game called Run an Empire. The screenshots of the game struck my fancy, seemingly hinting at a sort of hex-based strategy game, but with a fitness aspect to it. Cool! I was ready to run.
Continue readingThe legendary creators of the Quest for Glory series of games returned to make Hero-U: Rogue to Redemption, a game that borrows much from that seminal series.
Continue readingThe IFComp is back! The interactive fiction competition for 2018 has launched and I’m trying once again to follow along.
Continue readingI survived The Walking Dead: Our World, a location based game with augmented reality elements.
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