Bustin’ makes me feel… ok?
I reluctantly started the location based game GHOSTBUSTERS WORLD and came to enjoy it more than the game it copies, despite some glaring issues.
Continue readingI reluctantly started the location based game GHOSTBUSTERS WORLD and came to enjoy it more than the game it copies, despite some glaring issues.
Continue readingI’m presenting at a new games conference for interactive narrative, adventure games, and interaction fiction.
Continue readingFor your sins, I played Follow JC Go, a location based game where you walk around collecting Catholic saints and biblical figures.
Continue readingI don’t really do New Year’s resolutions but a resolution I quietly made for myself this year was to get out and participate in more unusual experiences. To start, I booked a ticket for a Time Travel Tour at the Peale Center which from a quick read, seemed to be an escape room-esque experience.
Continue readingEver on the hunt for interesting location-based gaming I came across a new game called Run an Empire. The screenshots of the game struck my fancy, seemingly hinting at a sort of hex-based strategy game, but with a fitness aspect to it. Cool! I was ready to run.
Continue readingI survived The Walking Dead: Our World, a location based game with augmented reality elements.
Continue readingI hadn’t played Pokemon Go since it was all the rage that 2016 summer season. Checking it out again I found myself re-addicted in a surprising way.
Continue readingI can’t get enough of augmented reality portal experiences. It’s that dream of stepping into your wardrobe and walking into Narnia almost realized.
Continue readingNew guidelines for augmented reality geocaching were quietly released and the geocaching community is abuzz. I, for one, couldn’t resist.
Continue readingCompleted the second episode of Silent Streets, a game with geolocative storytelling and augmented reality elements that mostly clash with each other.
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