The video of my talk at the NarraScope Conference at MIT about writing and designing location-based games is up and available for viewing at the bottom of this post. Only a few talks were filmed and mine was among the chosen! I get super nervous about public speaking so, (to me) I’m a little rough at the beginning, but settle into a better rhythm as I went. I hope you enjoy and find it informative!
For some reason, my stupid brain kept calling Shawn Graham, “Shawn Alexander”, which is not his name. My apologies, Shawn. Thankfully, the lovely people at Artisy–who donated their time to shoot and edit this video– were able to correct the slide in post.
Do you enjoy location-based gaming and experiences? Probably, since you’re here watching my presentation. Be sure to peruse my many blog posts about the stuff I’ve checked out over the years: http://blog.patientrock.com/category/location-based-gaming/