The cold, hard thunk of my stamp.
I feel like I’ve been training for PAPERS, PLEASE for years. It’s a brutal video game but it strangely appeals to sense of organization. My review within.
Continue readingI feel like I’ve been training for PAPERS, PLEASE for years. It’s a brutal video game but it strangely appeals to sense of organization. My review within.
Continue readingHotline Miami tried to teach me something. Something about violence? I guess. Probably. It’s hard to tell. It does violence so damned well. …
Continue readingOh God, I’ve done it. I’ve finally written that X-Men Madness in Murderworld guide and map that I promised three years ago.
Continue readingI played another game by a developer whose first game I didn’t like. I’m glad I did.
Continue readingI’ve been doing a lot wandering lately to clear my head. I’ll eat my lunch while continuing to work so that I can use my lunch break to go for a walk. I like to pick a direction and go; sometimes pretending that I’m never coming back. …
Continue readingGetting ready for a vacation and knowing that it might not be bright and sunny at the beach every day, I wanted to load a few games onto our little netbook in case we got rained out. Finding games that will work with this laptop’s tiny resolution has always been tough but the roguelike, Frozen Depths, with its small tile-set, sprung to mind as something that might just work. …
Continue readingI’ve been keeping on eye on indie dev, Skygoblin’s site in anticipation of the next installment in ‘The Journey Down’ series. Meanwhile, Skygoblin hasn’t been idle. …
Continue readingIt’s rare to see a piece of fiction survive adaptation into a different medium. Most often the thing that made that fiction’s story, its characters, or setting popular doesn’t survive the transition to another form. Being disappointed with The Walking Dead television series I wasn’t holding out much hope for the video game. …
Continue readingI very much love a management video game, especially those where I get to design the layout of the game’s world. Let me build a city and I’ll work to make the most efficient damn city you’ve ever seen. I had long stayed away from the game Dwarf Fortress as it terrified me. …
Continue readingFresh off my introduction to ASCII roguelikes thanks to the fantastic Brogue, I was eager to dive into another game in that genre. I was, however, a little burned out on fantasy-themed games and one roguelike in particular grabbed my attention because of its source of inspiration. …
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