I finally got around to playing the fifth and final installment of the Blackwell series of adventure games, BLACKWELL EPIPHANY. Um, there be spoilers here.
A review of the indie point and click adventure game inspired by QUEST FOR GLORY, HEROINE’S QUEST.
I stink at roguelike video games and yet they’re predominately what I play on my mobile devices. I review a few of my favorite mobile roguelikes.
It’s a weird thing, the idea of “home.” I played the interactive story GONE HOME and was moved by its powerful presentation and story. I can never go home.
Radiohead’s Polyfauna is an mobile app by the band where you explore an abstract world with ambient music. It was everything I wanted tonight.
As a new parent who spent a lot of time pinned down under a sleeping baby, I was desperate for one-handed mobile games. Here’s a list I’ve compiled.
I made a video game using the Puzzlescript game engine to promote our play, A FUNNY THING HAPPENED ON THE WAY TO THE FORUM. Play it!
I feel like I’ve been training for PAPERS, PLEASE for years. It’s a brutal video game but it strangely appeals to sense of organization. My review within.
Hotline Miami tried to teach me something. Something about violence? I guess. Probably. It’s hard to tell. It does violence so damned well. …
Oh God, I’ve done it. I’ve finally written that X-Men Madness in Murderworld guide and map that I promised three years ago.
★ Guardian of the Blue Light
★ The Adventures of Pseudolus