Redemption with The Cat Lady
I played another game by a developer whose first game I didn’t like. I’m glad I did.
Continue readingI played another game by a developer whose first game I didn’t like. I’m glad I did.
Continue readingI’ve been keeping on eye on indie dev, Skygoblin’s site in anticipation of the next installment in ‘The Journey Down’ series. Meanwhile, Skygoblin hasn’t been idle. …
Continue readingIt’s rare to see a piece of fiction survive adaptation into a different medium. Most often the thing that made that fiction’s story, its characters, or setting popular doesn’t survive the transition to another form. Being disappointed with The Walking Dead television series I wasn’t holding out much hope for the video game. …
Continue readingThe good folks who create games using the Adventure Game Studio engine are having a bake sale of sorts, offering 14 new games for a pay-what-you-can price, raising money for the Child’s Play charity. After downloading all 14 games I was unsure of which Bake Sale game to play first so I proceeded in the most obvious fashion, alphabetically. …
Continue readingThe morning I decided to start playing the indie adventure Blackwell Deception I couldn’t stop until I finished the game. …
Continue readingI’ve been on hiatus from adventure games. After a good detox period I decided to play Arden’s Vale. …
Continue readingI’m going to cut to the chase on this one. I absolutely loved playing Gemini Rue from start to finish. It’s easily the best adventure game I’ve played in years. …
Continue readingI was very excited to learn that AGDI was remaking my least favorite King’s Quest, King’s Quest III. …
Continue readingI had just about completely forgotten about the indie adventure game The Dream Machine by Cockroach, Inc. Recently, I learned from The Dream Machine’s development blog feed that part two of the game was about to be released and that the entire series could be preordered.
Continue readingNot too long ago I started playing the indie developed adventure game Snakes of Avalon but initially didn’t get very far. The game was over for me when, after a few minutes in, the main character had a dialogue with a poster on the wall of a bar. Later, feeling guilty about my aborted session with Snakes of Avalon, I gave the game another shot and powered through the first bit of it, resigned to the fact that things were going to get weird and that perhaps I’d find meaning from it all later.
Continue reading